Assimp
v3.0 (July 2012)
|
Directories | |
directory | Compiler |
Files | |
file | ai_assert.h |
file | anim.h |
Defines the data structures in which the imported animations are returned. | |
file | camera.h |
Defines the aiCamera data structure. | |
file | cexport.h |
Defines the C-API for the Assimp export interface. | |
file | cfileio.h |
file | cimport.h |
file | color4.h |
file | color4.inl |
file | config.h |
Defines constants for configurable properties for the library. | |
file | DefaultLogger.hpp |
file | defs.h |
file | Exporter.hpp |
file | Importer.hpp |
file | importerdesc.h |
aiImporterFlags, aiImporterDesc implementation. | |
file | IOStream.hpp |
file | IOSystem.hpp |
file | light.h |
Defines the aiLight data structure. | |
file | Logger.hpp |
Abstract base class 'Logger', base of the logging system. | |
file | LogStream.hpp |
file | material.h |
Defines the material system of the library. | |
file | material.inl |
file | matrix3x3.h |
Definition of a 3x3 matrix, including operators when compiling in C++. | |
file | matrix3x3.inl |
file | matrix4x4.h |
4x4 matrix structure, including operators when compiling in C++ | |
file | matrix4x4.inl |
file | mesh.h |
Declares the data structures in which the imported geometry is returned by ASSIMP: aiMesh, aiFace and aiBone data structures. | |
file | NullLogger.hpp |
file | postprocess.h |
Definitions for import post processing steps. | |
file | ProgressHandler.hpp |
file | quaternion.h |
Quaternion structure, including operators when compiling in C++. | |
file | quaternion.inl |
file | scene.h |
file | texture.h |
Defines texture helper structures for the library. | |
file | types.h |
Basic data types and primitives, such as vectors or colors. | |
file | vector2.h |
file | vector2.inl |
file | vector3.h |
file | vector3.inl |
file | version.h |