Assimp | Assimp's CPP-API and all internal APIs |
BaseImporter | FOR IMPORTER PLUGINS ONLY: The BaseImporter defines a common interface for all importer worker classes |
DefaultLogger | CPP-API: Primary logging facility of Assimp |
Exporter | CPP-API: The Exporter class forms an C++ interface to the export functionality of the Open Asset Import Library |
ExportFormatEntry | Internal description of an Assimp export format option |
Importer | CPP-API: The Importer class forms an C++ interface to the functionality of the Open Asset Import Library |
Interpolator | CPP-API: Utility class to simplify interpolations of various data types |
IOStream | CPP-API: Class to handle file I/O for C++ |
IOSystem | CPP-API: Interface to the file system |
Logger | CPP-API: Abstract interface for logger implementations |
LogStream | CPP-API: Abstract interface for log stream implementations |
NullLogger | CPP-API: Empty logging implementation |
ProgressHandler | CPP-API: Abstract interface for custom progress report receivers |
ScopeGuard | |
std | STL namespace |
aiAnimation | An animation consists of keyframe data for a number of nodes |
aiAnimMesh | NOT CURRENTLY IN USE |
aiBone | A single bone of a mesh |
aiCamera | Helper structure to describe a virtual camera |
aiColor3D | Represents a color in Red-Green-Blue space |
aiColor4t | Represents a color in Red-Green-Blue space including an alpha component |
aiExportDataBlob | Describes a blob of exported scene data |
aiExportFormatDesc | Describes an file format which Assimp can export to |
aiFace | A single face in a mesh, referring to multiple vertices |
aiFile | C-API: File callbacks |
aiFileIO | C-API: File system callbacks |
aiImporterDesc | Meta information about a particular importer |
aiLight | Helper structure to describe a light source |
aiLogStream | C-API: Represents a log stream |
aiMaterial | Data structure for a material |
aiMatrix3x3t | Represents a row-major 3x3 matrix |
aiMatrix4x4t | Represents a row-major 4x4 matrix, use this for homogeneous coordinates |
aiMesh | A mesh represents a geometry or model with a single material |
aiMeshAnim | Describes vertex-based animations for a single mesh or a group of meshes |
aiMeshKey | Binds a anim mesh to a specific point in time |
aiNode | A node in the imported hierarchy |
aiNodeAnim | Describes the animation of a single node |
aiPlane | Represents a plane in a three-dimensional, euclidean space |
aiPropertyStore | C-API: Represents an opaque set of settings to be used during importing |
aiQuaterniont | Represents a quaternion in a 4D vector |
aiQuatKey | A time-value pair specifying a rotation for the given time |
aiRay | Represents a ray |
aiScene | The root structure of the imported data |
aiString | Represents an UTF-8 string, zero byte terminated |
aiTexel | Helper structure to represent a texel in a ARGB8888 format |
aiTexture | Helper structure to describe an embedded texture |
aiUVTransform | Defines how an UV channel is transformed |
aiVector2t | Represents a two-dimensional vector |
aiVector3t | Represents a three-dimensional vector |
aiVectorKey | A time-value pair specifying a certain 3D vector for the given time |
aiVertexWeight | A single influence of a bone on a vertex |